Kingyak's International Haunted House of Chili
Founding Fatharrrrghs PDF Print E-mail
Written by Steve   
Thursday, 22 October 2009 03:27

This article first appeared in the September 2009 issue of  Bazooka Magazine.

When most people think of democracy in the New World, they think of a rag-tag band of rebels who stood up against a tyrannical British king. In truth, many important democratic principles were alive and well for a century or more before America’s founding fathers began their great experiment. Ironically, the earliest democratically elected leaders in the Americas, pirate captains, are often portrayed as bloodthirsty tyrants in popular culture. Despite their brutality towards victims, the social contract in place aboard a pirate ship embodied many concepts that most of us learned about in Civics class.

Read More at Associated Content

 

 
 
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Archetype of the Week: The Psychic PDF Print E-mail
Written by Steve   
Thursday, 22 October 2009 02:54
The psychic is a character who has paranormal abilities of some sort. Some psychics gain their abilities through mystical training or encounters with supernatural entities. Most, however, are simply born with their unusual abilities.
 
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World Building 101 Part 3: These Are the People In My (Imaginary, Very Large) Neighborhood PDF Print E-mail
Written by Steve   
Friday, 09 October 2009 16:48

At the end of last month’s exciting episode, I mentioned that I’d started dividing my ideas up into five general culture groups. Before I start working on the broader aspects of the world, let’s take a look at the specific groups that I know will inhabit it.

Read more at The Death Cookie

 

 
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Archetype of the Week: The Magician PDF Print E-mail
Written by Steve   
Thursday, 15 October 2009 04:59

  The magician is, as the name suggests, a character skilled in the use of magic. The type of magic the character is able to use and the specific tradition that he or she follows depends on the genre and setting. The flash-bang style of magic found in most role-playing games, for example, has no precedent in real world mythology, and is therefore ill-suited for some games, but works well for super-hero or high fantasy settings. While every magical tradition has its own rules, taboos, and philosophies, members of the magician archetype are not priests. They gain their magical abilities through knowledge, and even those who access the power of otherworldly entities do so by learning how to placate, command, or negotiate with those entities, not through worship of or faith in them.

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Archetype of the Week: The Monster Hunter PDF Print E-mail
Written by Steve   
Thursday, 08 October 2009 05:58

The monster hunter’s role in fiction is pretty self-explanatory: He fights monsters. Some people fight supernatural baddies because it’s their destiny, some because it’s their job, and some because they just keep running into to the damned things. It should be noted that we’re using the term “monster hunter” in its purest sense, meaning people who actually fight and kill, banish, or capture monsters. A character whose primary goal is discovering, proving the existence of, or classifying monsters and spooks doesn’t really fit into this archetype.

Read More at the Death Cookie

 
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